Week 3: Design Document
Don't Look Away » Devlog
This week we finalized some details and completed our design document. The feedback from the design presentation included points such as stick with one monster design, using sound to create tension, having non-visual cues for monster location, which we've decided for now to use sound, and cues when the player bumps into something, which we're using sound for as well. We incorporated the feedback into our design document and we plan on making modifications as we develop the game. Please read the design document for details.
For the next week, we will work on finishing the first level in the Gift Shop.
Files
Don't Look Away Design Document.pdf 10 MB
Feb 12, 2022
Get Don't Look Away
Don't Look Away
Status | In development |
Author | dontlookaway |
Genre | Survival |
Tags | First-Person, Horror, Singleplayer |
More posts
- Week 9&10 Final BuildApr 09, 2022
- Week 7&8: PlaytestingMar 21, 2022
- Week 6: AlphaMar 08, 2022
- Week 4&5: Level Prototype and Preparing for AlphaFeb 28, 2022
- Week 2: Proof of Concept and Game BackgroundFeb 07, 2022
- Week 1: Game Concept and MechanicsJan 29, 2022
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